No, I'm pretty sure that's objectification.
Really? Let me break it down for you.
Male stereotypes in video games portray men as strong and dominant, capable of solving matters through a "If you only have a hammer" philosophy. Aside from Kratos, most of these men are portrayed as being very justified in their actions. And naturally, they attract women like flies to honey. It tells men "You are strong, you have the power to solve everything, and women should flock to you. You can be like this guy." It tells women, "This should be your ideal, and you should love this guy."
Female stereotypes in video games portray women as weak and emotional, dressed up all pretty showing scantily clad skin or skin-tight tights. They are relegated to a more defensive role, and "strong" women will get themselves in trouble or even get their people killed. It tells men, "Women need you to solve their problems. They can't do anything on their own. And most importantly, they must look pretty for you." It tells women, "You should be supportive, not a leader. Your emotions make you prone to anger and irrational judgement. You should either defend the ideal man, or you should stay back and support him from afar, while he gets all of the glory. Also, be as pretty as possible, because you're meant to be his eyecandy."
Do you see the difference?
And before you point out Kratos, he's a deconstruction. He's got the buffness and the "if you only have a hammer" philosophy, but he's portrayed as a vicious monster who clings to his tortured past. Most of what he does is portrayed as wrong, even if you can justify it. He is, I guess you could say, a flanderization of the machoist reality.